feat: Replace static text with dynamic Gate component
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+3
-16
@@ -29,18 +29,7 @@ function ParticleField() {
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);
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}
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// Runic Status Display (vereinfacht)
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function RunicStatus() {
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return (
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<div className="absolute top-10 left-1/2 -translate-x-1/2 text-center z-10">
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<h1 className="text-4xl font-bold text-purple-400 mb-2">Pixel</h1>
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<p className="text-xl text-gray-300">Architektin der FaeBits-Anderswelt</p>
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<div className="mt-4 text-2xl text-purple-300 font-mono">
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⚡ Status: <span className="text-green-400">Online</span>
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</div>
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</div>
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);
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}
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import Gate from './components/Gate';
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export default function Home() {
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return (
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@@ -50,13 +39,11 @@ export default function Home() {
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<color attach="background" args={["#0a0a0a"]} />
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<ambientLight intensity={0.5} />
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<Stars radius={100} depth={50} count={5000} factor={4} saturation={0} fade speed={1} />
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<ParticleField />
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<OrbitControls enableZoom={false} enablePan={false} autoRotate autoRotateSpeed={0.5} />
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</Suspense>
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</Canvas>
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<RunicStatus />
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<div className="absolute bottom-10 left-1/2 -translate-x-1/2 text-center z-10 text-gray-400">
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<p>Warte auf den ersten Schritt ins Tor...</p>
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<div className="absolute inset-0 z-10">
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<Gate />
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</div>
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</main>
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);
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