2 Commits

Author SHA1 Message Date
Pixel 95e0be3ac0 chore(ci): switch from npm to bun for deployment
Next.js Deploy / build (push) Failing after 41s
2026-04-12 09:07:25 +02:00
google-labs-jules[bot] f6d50d8def Migrate Tír na nÓg landing page to Next.js
Summary of changes:
- Created the 'feature/migration-nextjs' branch.
- Initialized a Next.js project with React components and App Router structure.
- Created reusable UI components: Viewport, World, Room, and Door in 'app/components/'.
- Implemented spatial navigation logic (WASD/Arrows and clicks) using React 'useState' and 'useEffect' in 'app/page.js'.
- Migrated the Tír na nÓg pixel-art aesthetic and layout transitions into 'app/globals.css'.
- Configured a Gitea Runner CI/CD workflow in '.gitea/workflows/deploy.yml' for automated builds and linting.
- Added a '.gitignore' file to manage project artifacts.

Co-authored-by: micmug <185775013+micmug@users.noreply.github.com>
2026-04-11 23:17:56 +00:00
20 changed files with 151 additions and 514 deletions
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name: Next.js Deploy
on:
push:
branches: [main, feature/migration-nextjs-8285342661616568434]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Install Bun
uses: oven-sh/setup-bun@v1
- run: bun install
- run: bun run build
- run: bun run lint
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node_modules/
.next/
out/
build/
.env*.local
.vercel
*.log
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export default function Door({ direction, target, label, onNavigate }) {
return (
<button className={`door door-${direction}`} data-target={target} onClick={() => onNavigate(target)}>
{label}
</button>
);
}
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"use client";
import React, { useRef, useMemo } from 'react';
import { Canvas, useFrame } from '@react-three/fiber';
import * as THREE from 'three';
function ParticleRing() {
const pointsRef = useRef<THREE.Points>(null);
const particleCount = 500;
const positions = useMemo(() => {
const pos = new Float32Array(particleCount * 3);
const radius = 2.5;
for (let i = 0; i < particleCount; i++) {
const theta = Math.random() * Math.PI * 2;
const r = radius + (Math.random() - 0.5) * 0.5;
pos[i * 3] = Math.cos(theta) * r;
pos[i * 3 + 1] = (Math.random() - 0.5) * 0.5;
pos[i * 3 + 2] = Math.sin(theta) * r;
}
return pos;
}, []);
useFrame((_, delta) => {
if (pointsRef.current) {
pointsRef.current.rotation.y += delta * 0.15;
pointsRef.current.rotation.x += delta * 0.05;
}
});
return (
<points ref={pointsRef}>
<bufferGeometry>
<bufferAttribute
attach="attributes-position"
args={[positions, 3]}
/>
</bufferGeometry>
<pointsMaterial
size={0.04}
color="#ffffff"
transparent
opacity={0.9}
sizeAttenuation
/>
</points>
);
}
export default function Gate() {
return (
<div style={{ width: '100%', height: '100%', minHeight: '100vh', background: 'transparent' }}>
<Canvas
camera={{ position: [0, 0, 7], fov: 60 }}
gl={{ alpha: true, antialias: true }}
>
<ParticleRing />
</Canvas>
</div>
);
}
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export default function Room({ id, isActive, children }) {
return (
<section id={id} className={`room ${isActive ? 'active' : ''}`}>
{children}
</section>
);
}
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export default function Viewport({ children }) {
return <div id="viewport">{children}</div>;
}
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export default function World({ children, currentPos }) {
const translateX = -currentPos.x * 100;
const translateY = -currentPos.y * 100;
return (
<div id="world" style={{ transform: `translate(${translateX}vw, ${translateY}vh)` }}>
{children}
</div>
);
}
+17 -17
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@@ -1,17 +1,17 @@
@tailwind base; :root { --gold: #f1c40f; --emerald: #2ecc71; --dark-green: #1b4d3e; --night: #2c3e50; --cloud: #ecf0f1; --pixel-border: 4px; }
@tailwind components; * { margin: 0; padding: 0; box-sizing: border-box; image-rendering: pixelated; }
@tailwind utilities; body { font-family: 'Courier New', Courier, monospace; background-color: var(--night); color: var(--cloud); overflow: hidden; line-height: 1.6; }
#viewport { width: 100vw; height: 100vh; overflow: hidden; position: relative; }
:root { #world { display: grid; grid-template-columns: repeat(2, 100vw); grid-template-rows: repeat(2, 100vh); transition: transform 0.6s cubic-bezier(0.4, 0, 0.2, 1); width: 200vw; height: 200vh; }
--background: #0a0a0a; .room { width: 100vw; height: 100vh; display: flex; flex-direction: column; justify-content: center; align-items: center; position: relative; border: var(--pixel-border) solid var(--gold); background: linear-gradient(135deg, var(--dark-green) 0%, var(--night) 100%); text-align: center; padding: 2rem; }
--foreground: #ededed; .content { background: rgba(0, 0, 0, 0.7); padding: 2rem; border: var(--pixel-border) double var(--emerald); box-shadow: 10px 10px 0px var(--dark-green); max-width: 80%; }
} h1, h2 { color: var(--gold); text-transform: uppercase; margin-bottom: 1rem; font-size: 3rem; text-shadow: 4px 4px 0px var(--dark-green); }
p { font-size: 1.2rem; margin-bottom: 2rem; }
body { .doors { position: absolute; width: 100%; height: 100%; pointer-events: none; top: 0; left: 0; }
color: var(--foreground); .door { pointer-events: auto; position: absolute; padding: 1rem; background: var(--gold); color: var(--night); border: var(--pixel-border) solid var(--dark-green); cursor: pointer; font-family: inherit; font-weight: bold; font-size: 1rem; transition: all 0.2s; }
background: var(--background); .door:hover { background: var(--emerald); color: white; transform: scale(1.1); }
font-family: var(--font-geist-sans), Arial, Helvetica, sans-serif; .door-north { top: 20px; left: 50%; transform: translateX(-50%); }
overflow: hidden; .door-south { bottom: 20px; left: 50%; transform: translateX(-50%); }
margin: 0; .door-east { right: 20px; top: 50%; transform: translateY(-50%); }
padding: 0; .door-west { left: 20px; top: 50%; transform: translateY(-50%); }
} @media (max-width: 768px) { h1, h2 { font-size: 2rem; } .content { max-width: 95%; } }
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import './globals.css';
export const metadata = {
title: 'faebits | Tír na nÓg',
description: 'Welcome to the Land of Eternal Youth.',
};
export default function RootLayout({ children }) {
return (
<html lang="en">
<body>{children}</body>
</html>
);
}
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import type { Metadata } from "next";
import { Geist, Geist_Mono } from "next/font/google";
import "./globals.css";
const geistSans = Geist({
variable: "--font-geist-sans",
subsets: ["latin"],
});
const geistMono = Geist_Mono({
variable: "--font-geist-mono",
subsets: ["latin"],
});
export const metadata: Metadata = {
title: "Pixel | Tor der Wandlerin",
description: "Pixel - Architektin der FaeBits-Anderswelt",
};
export default function RootLayout({
children,
}: Readonly<{
children: React.ReactNode;
}>) {
return (
<html lang="de">
<body
className={`${geistSans.variable} ${geistMono.variable} antialiased`}
>
{children}
</body>
</html>
);
}
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'use client';
import { useState, useEffect } from 'react';
import Viewport from './components/Viewport';
import World from './components/World';
import Room from './components/Room';
import Door from './components/Door';
export default function Home() {
const [currentPos, setCurrentPos] = useState({ x: 0, y: 0 });
const gridSize = { width: 2, height: 2 };
const navigateTo = (targetStr) => {
const [x, y] = targetStr.split(',').map(Number);
if (!isNaN(x) && !isNaN(y)) { setCurrentPos({ x, y }); }
};
const moveRelative = (dx, dy) => {
setCurrentPos((prev) => {
const newX = prev.x + dx;
const newY = prev.y + dy;
if (newX >= 0 && newX < gridSize.width && newY >= 0 && newY < gridSize.height) {
return { x: newX, y: newY };
}
return prev;
});
};
useEffect(() => {
const handleKeyDown = (e) => {
switch (e.key.toLowerCase()) {
case 'arrowup': case 'w': moveRelative(0, -1); break;
case 'arrowdown': case 's': moveRelative(0, 1); break;
case 'arrowleft': case 'a': moveRelative(-1, 0); break;
case 'arrowright': case 'd': moveRelative(1, 0); break;
}
};
window.addEventListener('keydown', handleKeyDown);
return () => window.removeEventListener('keydown', handleKeyDown);
}, []);
return (
<Viewport>
<World currentPos={currentPos}>
<Room id="room-0-0" isActive={currentPos.x === 0 && currentPos.y === 0}>
<div className="content"><h1>Tír na nÓg</h1><p>Welcome to the Land of Eternal Youth.</p></div>
<div className="doors">
<Door direction="east" target="1,0" label="To the Meadow →" onNavigate={navigateTo} />
<Door direction="south" target="0,1" label="Down the Alleys ↓" onNavigate={navigateTo} />
</div>
</Room>
<Room id="room-1-0" isActive={currentPos.x === 1 && currentPos.y === 0}>
<div className="content"><h2>The Meadow</h2><p>Where pixels bloom and legends grow.</p></div>
<div className="doors">
<Door direction="west" target="0,0" label="← Back to the Gate" onNavigate={navigateTo} />
<Door direction="south" target="1,1" label="To the Portal ↓" onNavigate={navigateTo} />
</div>
</Room>
<Room id="room-0-1" isActive={currentPos.x === 0 && currentPos.y === 1}>
<div className="content"><h2>The Alleys</h2><p>Navigating the narrow paths of creation.</p></div>
<div className="doors">
<Door direction="north" target="0,0" label="↑ Up to the Gate" onNavigate={navigateTo} />
<Door direction="east" target="1,1" label="To the Portal →" onNavigate={navigateTo} />
</div>
</Room>
<Room id="room-1-1" isActive={currentPos.x === 1 && currentPos.y === 1}>
<div className="content"><h2>The Portal</h2><p>Step through to join the faebits.</p></div>
<div className="doors">
<Door direction="north" target="1,0" label="↑ Up to the Meadow" onNavigate={navigateTo} />
<Door direction="west" target="0,1" label="← Back to the Alleys" onNavigate={navigateTo} />
</div>
</Room>
</World>
</Viewport>
);
}
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"use client";
import { Canvas } from "@react-three/fiber";
import { OrbitControls, Stars } from "@react-three/drei";
import { Suspense, useRef, useState } from "react";
import * as THREE from "three";
// Einfache Partikel-Animation (WebGPU-Ersatz für jetzt)
function ParticleField() {
const count = 2000;
const meshRef = useRef<THREE.InstancedMesh>(null);
const [dummy] = useState(() => new THREE.Object3D());
// Zufällige Positionen initialisieren
const positions = useRef(
Array.from({ length: count }, () => ({
x: (Math.random() - 0.5) * 20,
y: (Math.random() - 0.5) * 20,
z: (Math.random() - 0.5) * 20,
speed: Math.random() * 0.02 + 0.01,
}))
);
return (
<instancedMesh ref={meshRef} args={[undefined, undefined, count]}>
<sphereGeometry args={[0.05, 8, 8]} />
<meshBasicMaterial color="#a855f7" transparent opacity={0.8} />
</instancedMesh>
);
}
import Gate from './components/Gate';
export default function Home() {
return (
<main className="w-full h-screen relative">
<Canvas camera={{ position: [0, 0, 10], fov: 75 }}>
<Suspense fallback={null}>
<color attach="background" args={["#0a0a0a"]} />
<ambientLight intensity={0.5} />
<Stars radius={100} depth={50} count={5000} factor={4} saturation={0} fade speed={1} />
<OrbitControls enableZoom={false} enablePan={false} autoRotate autoRotateSpeed={0.5} />
</Suspense>
</Canvas>
<div className="absolute inset-0 z-10 flex flex-col items-center justify-center">
<Gate />
<div className="absolute bottom-10 flex space-x-8 text-gray-400 font-mono">
<a href="https://faebits.com" target="_blank" rel="noopener noreferrer" className="hover:text-purple-400 transition-colors">2D-Ebene</a>
<a href="https://3d.faebits.com" target="_blank" rel="noopener noreferrer" className="hover:text-purple-400 transition-colors">3D-Anderswelt</a>
<a href="https://git.faebits.com" target="_blank" rel="noopener noreferrer" className="hover:text-purple-400 transition-colors">Das Archiv</a>
</div>
</div>
</main>
);
}
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>faebits | Tír na nÓg</title>
<link rel="stylesheet" href="styles.css">
</head>
<body>
<div id="viewport">
<div id="world">
<!-- Room (0,0): The Gate -->
<section id="room-0-0" class="room active">
<div class="content">
<h1>Tír na nÓg</h1>
<p>Welcome to the Land of Eternal Youth.</p>
</div>
<div class="doors">
<button class="door door-east" data-target="1,0">To the Meadow &rarr;</button>
<button class="door door-south" data-target="0,1">Down the Alleys &darr;</button>
</div>
</section>
<!-- Room (1,0): The Meadow -->
<section id="room-1-0" class="room">
<div class="content">
<h2>The Meadow</h2>
<p>Where pixels bloom and legends grow.</p>
</div>
<div class="doors">
<button class="door door-west" data-target="0,0">&larr; Back to the Gate</button>
<button class="door door-south" data-target="1,1">To the Portal &darr;</button>
</div>
</section>
<!-- Room (0,1): The Alleys -->
<section id="room-0-1" class="room">
<div class="content">
<h2>The Alleys</h2>
<p>Navigating the narrow paths of creation.</p>
</div>
<div class="doors">
<button class="door door-north" data-target="0,0">&uarr; Up to the Gate</button>
<button class="door door-east" data-target="1,1">To the Portal &rarr;</button>
</div>
</section>
<!-- Room (1,1): The Portal -->
<section id="room-1-1" class="room">
<div class="content">
<h2>The Portal</h2>
<p>Step through to join the faebits.</p>
</div>
<div class="doors">
<button class="door door-north" data-target="1,0">&uarr; Up to the Meadow</button>
<button class="door door-west" data-target="0,1">&larr; Back to the Alleys</button>
</div>
</section>
</div>
</div>
<script src="script.js"></script>
</body>
</html>
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/// <reference types="next" />
/// <reference types="next/image-types/global" />
import "./.next/types/routes.d.ts";
// NOTE: This file should not be edited
// see https://nextjs.org/docs/app/api-reference/config/typescript for more information.
-5
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/** @type {import('next').NextConfig} */ /** @type {import('next').NextConfig} */
const nextConfig = { const nextConfig = {
reactStrictMode: true, reactStrictMode: true,
output: 'export', // Statische Export-Dateien für einfachen Webserver
images: {
unoptimized: true, // Für statischen Export notwendig
},
}; };
module.exports = nextConfig; module.exports = nextConfig;
+5 -10
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"lint": "next lint" "lint": "next lint"
}, },
"dependencies": { "dependencies": {
"next": "16.0.0", "next": "14.2.3",
"react": "19.0.0", "react": "^18",
"react-dom": "19.0.0", "react-dom": "^18"
"@react-three/fiber": "^9.0.0",
"@react-three/drei": "^10.0.0",
"three": "^0.182.0"
}, },
"devDependencies": { "devDependencies": {
"@types/node": "^22.0.0", "eslint": "^8",
"@types/react": "^19.0.0", "eslint-config-next": "14.2.3"
"@types/react-dom": "^19.0.0",
"typescript": "^5.9.0"
} }
} }
-15
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<!doctype html>
<html lang="de">
<head>
<meta charset="utf-8" />
<link rel="icon" href="/favicon.ico" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="theme-color" content="#000000" />
<meta name="description" content="Pixel - Architektin der FaeBits-Anderswelt" />
<title>Pixel | Tor der Wandlerin</title>
</head>
<body>
<noscript>You need to enable JavaScript to run this app.</noscript>
<div id="root"></div>
</body>
</html>
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/**
* Tír na nÓg - Spatial Navigation
* Logic for moving through the grid of rooms using doors and keys.
*/
document.addEventListener('DOMContentLoaded', () => {
const world = document.getElementById('world');
const doors = document.querySelectorAll('.door');
const rooms = document.querySelectorAll('.room');
let currentPos = { x: 0, y: 0 };
const gridSize = { width: 2, height: 2 };
/**
* Updates the viewport position based on current x, y coordinates
*/
function updateView() {
const translateX = -currentPos.x * 100;
const translateY = -currentPos.y * 100;
world.style.transform = `translate(${translateX}vw, ${translateY}vh)`;
// Update active class for rooms
rooms.forEach(room => {
const id = `room-${currentPos.x}-${currentPos.y}`;
if (room.id === id) {
room.classList.add('active');
} else {
room.classList.remove('active');
}
});
console.log(`Moved to room: ${currentPos.x}, ${currentPos.y}`);
}
/**
* Handles navigation to a specific target coordinate
*/
function navigateTo(targetStr) {
const [x, y] = targetStr.split(',').map(Number);
if (!isNaN(x) && !isNaN(y)) {
currentPos.x = x;
currentPos.y = y;
updateView();
}
}
/**
* Moves the position relative to current pos
*/
function moveRelative(dx, dy) {
const newX = currentPos.x + dx;
const newY = currentPos.y + dy;
if (newX >= 0 && newX < gridSize.width && newY >= 0 && newY < gridSize.height) {
currentPos.x = newX;
currentPos.y = newY;
updateView();
}
}
// Door Click Listeners
doors.forEach(door => {
door.addEventListener('click', (e) => {
const target = e.target.getAttribute('data-target');
navigateTo(target);
});
});
// Keyboard Listeners (WASD + Arrows)
document.addEventListener('keydown', (e) => {
switch(e.key.toLowerCase()) {
case 'arrowup':
case 'w':
moveRelative(0, -1);
break;
case 'arrowdown':
case 's':
moveRelative(0, 1);
break;
case 'arrowleft':
case 'a':
moveRelative(-1, 0);
break;
case 'arrowright':
case 'd':
moveRelative(1, 0);
break;
}
});
console.log('Tír na nÓg navigation initialized');
});
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/* Tír na nÓg - Pixel Art Theme */
:root {
--gold: #f1c40f;
--emerald: #2ecc71;
--dark-green: #1b4d3e;
--night: #2c3e50;
--cloud: #ecf0f1;
--pixel-border: 4px;
}
* {
margin: 0;
padding: 0;
box-sizing: border-box;
image-rendering: pixelated;
}
body {
font-family: 'Courier New', Courier, monospace;
background-color: var(--night);
color: var(--cloud);
overflow: hidden; /* Viewport handles navigation */
line-height: 1.6;
}
#viewport {
width: 100vw;
height: 100vh;
overflow: hidden;
position: relative;
}
#world {
display: grid;
grid-template-columns: repeat(2, 100vw);
grid-template-rows: repeat(2, 100vh);
transition: transform 0.6s cubic-bezier(0.4, 0, 0.2, 1);
width: 200vw;
height: 200vh;
}
.room {
width: 100vw;
height: 100vh;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
position: relative;
border: var(--pixel-border) solid var(--gold);
background: linear-gradient(135deg, var(--dark-green) 0%, var(--night) 100%);
text-align: center;
padding: 2rem;
}
.content {
background: rgba(0, 0, 0, 0.7);
padding: 2rem;
border: var(--pixel-border) double var(--emerald);
box-shadow: 10px 10px 0px var(--dark-green);
max-width: 80%;
}
h1, h2 {
color: var(--gold);
text-transform: uppercase;
margin-bottom: 1rem;
font-size: 3rem;
text-shadow: 4px 4px 0px var(--dark-green);
}
p {
font-size: 1.2rem;
margin-bottom: 2rem;
}
/* Doors - Navigation UI */
.doors {
position: absolute;
width: 100%;
height: 100%;
pointer-events: none;
}
.door {
pointer-events: auto;
position: absolute;
padding: 1rem;
background: var(--gold);
color: var(--night);
border: var(--pixel-border) solid var(--dark-green);
cursor: pointer;
font-family: inherit;
font-weight: bold;
font-size: 1rem;
transition: all 0.2s;
}
.door:hover {
background: var(--emerald);
color: white;
transform: scale(1.1);
}
.door-north { top: 20px; left: 50%; transform: translateX(-50%); }
.door-south { bottom: 20px; left: 50%; transform: translateX(-50%); }
.door-east { right: 20px; top: 50%; transform: translateY(-50%); }
.door-west { left: 20px; top: 50%; transform: translateY(-50%); }
/* Mobile optimization */
@media (max-width: 768px) {
h1, h2 { font-size: 2rem; }
.content { max-width: 95%; }
}
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{
"compilerOptions": {
"target": "ES2020",
"lib": [
"dom",
"dom.iterable",
"esnext"
],
"allowJs": true,
"skipLibCheck": true,
"strict": true,
"noEmit": true,
"esModuleInterop": true,
"module": "esnext",
"moduleResolution": "bundler",
"resolveJsonModule": true,
"isolatedModules": true,
"jsx": "react-jsx",
"incremental": true,
"plugins": [
{
"name": "next"
}
],
"paths": {
"@/*": [
"./*"
]
}
},
"include": [
"next-env.d.ts",
"**/*.ts",
"**/*.tsx",
".next/types/**/*.ts",
".next/dev/types/**/*.ts"
],
"exclude": [
"node_modules"
]
}